Hi, I’m Wilson Reeves

Software Engineer, Designer
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function animate() {let count = 0;const time = performance.now() / 1000;scene.traverse( function ( child ) {if (child.parent == scene && child != bounding_parent) {child.rotation.x = count + ( time / 24 );child.rotation.z = count + ( time / 32 );count ++;}if (child.geometry) {child.updateMatrixWorld();child.geometry.computeBoundingBox();}} );